{
  "id": "bugbear",
  "name": "Bugbear",
  "plateName": "Bugbear",
  "role": "Bugbear",
  "hp": 78,
  "ac": 18,
  "attack": 4,
  "die": 10,
  "bonus": 4,
  "initiative": 8,
  "art": 36,
  "visualScale": 1.25,
  "preserveAspect": true,
  "attackText": "{actor} strikes at {target}.",
  "weaknesses": [
    "Wind"
  ],
  "resistances": [],
  "tierDamageMultiplier": 0.5,
  "tierAdjustments": [
    {
      "tier": 1,
      "hp": 62
    },
    {
      "tier": 2,
      "hp": 49,
      "attack": 4,
      "bonus": 2
    },
    {
      "tier": 3,
      "hp": 42,
      "attack": 4,
      "bonus": 2
    },
    {
      "tier": 4,
      "hp": 36,
      "attack": 4,
      "bonus": 2
    }
  ],
  "keepInCombatFrame": true,
  "registeredCombatArt": true,
  "attackSound": "combat.bugbearSwing"
}
