Atir · Physical
The heat arrives before the dragon. When Atir draws breath, even the space between the Company feels dangerously small.
Reference statistics
Basic difficulty · ordinary profile before temporary states and encounter adjustments
- HP
- 196
- Armor class
- 17
- Attack
- +8
- Damage
- d8+3
- Initiative
- 14
- Strikes
- 3
Weaknesses Frost, Holy
Resistances Fire, Void
Polymorph immunity Yes
Final outgoing damage multiplier × 0.75
Traits and special behavior
Three strikes. Atir avoids the previous random target when another is eligible.
Furnace Breath. On rounds 3, 6, 9 and every third round thereafter, Breath replaces the entire action. Each living hero receives an independent Fire damage roll with Burning. A telegraph warns of the coming breath. Exact dice and tier-specific profiles are retained in the configuration below.
Final modifiers. Maximum HP is multiplied by 0.85 after tier scaling and rounded up. Outgoing damage is multiplied by 0.75 once, including Breath. Burning uses the already-reduced actual hit. Atir is immune to Polymorph.
See the condition reference for the shared effects, and enemy tuning for difficulty-wide chance adjustments.
Statistics by difficulty
| Difficulty | HP | AC | Attack | Damage | Strikes |
|---|---|---|---|---|---|
| Basic | 196 | 17 | +8 | d8+3 | 3 |
| Advanced | 318 | 22 | +12 | d8+5 | 3 |
| Expert | 352 | 28 | +14 | d8+6 | 3 |
| Master | 414 | 30 | +16 | d8+7 | 3 |
| Master+ | 490 | 32 | +17 | d8+9 | 3 |
Includes explicit tier overrides and the final maximum-HP multiplier. Damage is the ordinary die and bonus, before final outgoing multipliers. Rage, growth, buffs, encounter adjustments and special action damage are not baked into this table.
Current appearances
| Adventure | Location | Encounter roster |
|---|---|---|
| The Burning City | The Mayor's Hall | Atir × 1 |
Detailed reference
These panels retain the exact authored configuration, including unscaled base values. For tier overrides, −1 Attack or damage bonus and zero HP or strikes mean “inherit”; tier indices run from 0 (Basic) to 4 (Master+). Field values and message templates are shown as reference data, not additional rules.
Creature configuration
- Stable identifier
- atir
- Name
- Atir
- Plate Name
- Atir
- Role
- Atir
- HP
- 230
- Armor class
- 17
- Attack
- 8
- Damage die
- 8
- Damage bonus
- 3
- Initiative
- 14
- Artwork registry index
- 40
- Visual Scale
- 1.8
- Preserve Aspect
- Yes
- Attack Text
- {actor} strikes at {target}.
- Weaknesses
- Frost
- Holy
- Resistances
- Fire
- Void
- Strikes per action
- 3
- Distinct Targets
- Yes
- Immune to Polymorph
- Yes
- Tier Damage Multiplier
- 0.5
- Timed Action
- Name
- Furnace Breath
- Round
- 3
- Interval
- 3
- Tier Damage Multiplier
- 0.5
- Icon
- spell.ember
- Telegraph
- Atir draws breath. Fire gathers behind its teeth.
- Effect
- Kind
- damage
- Target
- party
- Element
- Fire
- Damage die
- 6
- Damage bonus
- 3
- Burning
- Yes
- Sound
- combat.furnaceBreath
- Telegraph Sound
- combat.furnaceInhale
- Tier Adjustments
- Tier index (0–4)
- 1
- HP
- 170
- Tier index (0–4)
- 2
- HP
- 125
- Attack
- 7
- Damage bonus
- 2
- Timed Action
- Name
- Furnace Breath
- Round
- 3
- Interval
- 3
- Tier Damage Multiplier
- 0.35
- Icon
- spell.ember
- Telegraph
- Atir draws breath. Fire gathers behind its teeth.
- Effect
- Kind
- damage
- Target
- party
- Element
- Fire
- Damage die
- 6
- Damage bonus
- 1
- Burning
- Yes
- Sound
- magic.ember
- Tier index (0–4)
- 3
- HP
- 108
- Attack
- 7
- Damage bonus
- 2
- Timed Action
- Name
- Furnace Breath
- Round
- 3
- Interval
- 3
- Tier Damage Multiplier
- 0.35
- Icon
- spell.ember
- Telegraph
- Atir draws breath. Fire gathers behind its teeth.
- Effect
- Kind
- damage
- Target
- party
- Element
- Fire
- Damage die
- 6
- Damage bonus
- 1
- Burning
- Yes
- Sound
- magic.ember
- Tier index (0–4)
- 4
- HP
- 96
- Attack
- 7
- Damage bonus
- 2
- Timed Action
- Name
- Furnace Breath
- Round
- 3
- Interval
- 3
- Tier Damage Multiplier
- 0.35
- Icon
- spell.ember
- Telegraph
- Atir draws breath. Fire gathers behind its teeth.
- Effect
- Kind
- damage
- Target
- party
- Element
- Fire
- Damage die
- 6
- Damage bonus
- 1
- Burning
- Yes
- Sound
- magic.ember
- Keep In Combat Frame
- Yes
- Registered Combat Art
- Yes
- Outgoing Damage Multiplier
- 0.75
- Max Hp Multiplier
- 0.85
- Attack Sound
- combat.atirStrike
Encounter configurations (1)
Whole encounter rewards and modifiers are shown here; they are not rewards for defeating this creature alone. Legacy fields remain visible for configuration audits.
- Stable identifier
- atir-nightmare
- Victory Image
- JournalArt/Adventures/BurningCity/Illustrations/Victories/BurningCity-Atir
- Enemies
- atir
- Gold
- 140
- Xp
- 110
- Opening
- Atir, a nightmare horse, blocks the hall. Frost and Fire wards may turn the fight.
- Artifact
- flamingHorseshoe
- Pre Combat Message
- encounter_atir-nightmare
Artwork and presentation
- Resource
- JournalArt/Adventures/BurningCity/Creatures/Atir
- Registrations
- Resource
- JournalArt/Adventures/BurningCity/Creatures/Atir
- Height Units
- 1.85
- Body Height
- 0.972887
- Ground Y
- 0.015949
- Center X
- 0.505981
Download the exact creature definition (JSON)
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