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The Monster Manual reveals creatures, bosses, abilities and where you’ll encounter them, including content still in development. Even if you’re testing the game, we recommend playing through the first four adventures once before reading further. Keep the surprises intact until you’re ready to explore the full bestiary.

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Major spoilers ahead

The Monster Manual reveals creatures, bosses, abilities and where you’ll encounter them, including content still in development. Even if you’re testing the game, we recommend playing through the first four adventures once before reading further. Keep the surprises intact until you’re ready to explore the full bestiary.

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Volume III · Monster ManualBuild 25

Goblin Bandit

Creatures of the Crooked Mile

A complete creature referenceOpen the book ↓
Goblin Bandit
Implemented development through Build 25Reviewed 28 October 2026

Goblin Bandit · Physical

A roadside negotiation conducted at weapon point. The Bandit’s preferred terms are uncomplicated.

Reference statistics

Basic difficulty · ordinary profile before temporary states and encounter adjustments

HP
38
Armor class
14
Attack
+6
Damage
d6+3
Initiative
18
Strikes
1

Weaknesses None listed

Resistances None listed

Polymorph immunity No authored immunity

Traits and special behavior

Critical15-20. Dodge consumes action on 25% eligible check: +7 AC until next two turn beginnings, cooldown 3 rounds, no refresh. Armor-only, no Vanish/Backstab.

See the condition reference for the shared effects, and enemy tuning for difficulty-wide chance adjustments.

Statistics by difficulty

DifficultyHPACAttackDamageStrikes
Basic3814+6d6+31
Advanced6619+10d6+51
Expert7625+11d6+41
Master8627+13d6+51
Master+9629+14d6+51

Includes explicit tier overrides and the final maximum-HP multiplier. Damage is the ordinary die and bonus, before final outgoing multipliers. Rage, growth, buffs, encounter adjustments and special action damage are not baked into this table.

Current appearances

AdventureLocationEncounter roster
The Burning CityThe Scorched RoadGoblin Bandit × 3
The Burning CityMarket StreetGoblin Bandit × 2
The Burning CityTown Hall SquareGoblin Bandit × 1

Detailed reference

These panels retain the exact authored configuration, including unscaled base values. For tier overrides, −1 Attack or damage bonus and zero HP or strikes mean “inherit”; tier indices run from 0 (Basic) to 4 (Master+). Field values and message templates are shown as reference data, not additional rules.

Creature configuration
Stable identifier
goblinBandit
Name
Goblin Bandit
Plate Name
Bandit
Role
Goblin Bandit
HP
38
Armor class
14
Attack
6
Damage die
6
Damage bonus
3
Initiative
18
Artwork registry index
34
Visual Scale
0.85
Preserve Aspect
Yes
Attack Text
{actor} strikes at {target}.
Weaknesses
None
Resistances
None
Critical From
15
Camouflage
Name
Dodge
Armor
7
Duration
2
Chance
25
Cooldown
3
Armor Only
Yes
Tier Damage Multiplier
0.35
Tier Adjustments
  1. Tier index (0–4)
    1
    HP
    30
  2. Tier index (0–4)
    2
    HP
    23
    Attack
    4
    Damage bonus
    1
  3. Tier index (0–4)
    3
    HP
    19
    Attack
    4
    Damage bonus
    1
  4. Tier index (0–4)
    4
    HP
    16
    Attack
    4
    Damage bonus
    0
Keep In Combat Frame
Yes
Registered Combat Art
Yes
Attack Sound
combat.goblinStab
Encounter configurations (3)

Whole encounter rewards and modifiers are shown here; they are not rewards for defeating this creature alone. Legacy fields remain visible for configuration audits.

  1. Stable identifier
    burning-road-bandits
    Enemies
    1. goblinBandit
    2. goblinBandit
    3. goblinBandit
    Gold
    45
    Xp
    45
    Opening
    The bandits close in on the road.
  2. Stable identifier
    burning-market-raiders
    Enemies
    1. goblinBandit
    2. goblinBandit
    3. bugbear
    Gold
    60
    Xp
    55
    Opening
    A shield-bearing bugbear stands behind two bandits.
  3. Stable identifier
    cc-12-emergency-collections
    Enemies
    1. goblinBandit
    2. flamingSkull
    Opening
    A bandit pries at the <b>collection box</b>. A Flaming Skull snaps at his fingers. The Company arrives, and <b>both turn on them</b>. They can leave this quarrel alone.
    Gold
    26
    Xp
    24
Artwork and presentation
Resource
JournalArt/Adventures/BurningCity/Creatures/GoblinBandit
Registrations
  1. Resource
    JournalArt/Adventures/BurningCity/Creatures/GoblinBandit
    Height Units
    0.85
    Body Height
    0.875
    Ground Y
    0.059245
    Center X
    0.496094

Download the exact creature definition (JSON)

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