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The Monster Manual reveals creatures, bosses, abilities and where you’ll encounter them, including content still in development. Even if you’re testing the game, we recommend playing through the first four adventures once before reading further. Keep the surprises intact until you’re ready to explore the full bestiary.

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Major spoilers ahead

The Monster Manual reveals creatures, bosses, abilities and where you’ll encounter them, including content still in development. Even if you’re testing the game, we recommend playing through the first four adventures once before reading further. Keep the surprises intact until you’re ready to explore the full bestiary.

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Volume III · Monster ManualBuild 25

Troll

Creatures of the Crooked Mile

A complete creature referenceOpen the book ↓
Troll
Implemented development through Build 25Reviewed 28 October 2026

Regenerating brute · Physical

A heavy silhouette in a narrow place. The Troll’s resilience is an excellent reason to take preparation seriously.

Reference statistics

Basic difficulty · ordinary profile before temporary states and encounter adjustments

HP
38
Armor class
13
Attack
+4
Damage
d8+2
Initiative
5
Strikes
1

Weaknesses Fire

Resistances Earth

Polymorph immunity No authored immunity

Traits and special behavior

Regenerates 3 + floor(tier damage/5) at own turn start, once/round; cannot revive.

See the condition reference for the shared effects, and enemy tuning for difficulty-wide chance adjustments.

Statistics by difficulty

DifficultyHPACAttackDamageStrikes
Basic3813+4d8+21
Advanced8418+8d8+61
Expert12624+11d8+101
Master17126+13d8+121
Master+22828+14d8+161

Includes explicit tier overrides and the final maximum-HP multiplier. Damage is the ordinary die and bonus, before final outgoing multipliers. Rage, growth, buffs, encounter adjustments and special action damage are not baked into this table.

Current appearances

AdventureLocationEncounter roster
The Lost DungeonsCrooked Mile RoadTroll × 2

Detailed reference

These panels retain the exact authored configuration, including unscaled base values. For tier overrides, −1 Attack or damage bonus and zero HP or strikes mean “inherit”; tier indices run from 0 (Basic) to 4 (Master+). Field values and message templates are shown as reference data, not additional rules.

Creature configuration
Stable identifier
dungeonTroll
Name
Troll
Plate Name
Troll
Role
Regenerating brute
HP
38
Armor class
13
Attack
4
Damage die
8
Damage bonus
2
Initiative
5
Artwork registry index
25
Visual Scale
1.48
Preserve Aspect
Yes
Element
Attack Text
{actor} lashes out at {target}.
Regeneration
3
Weaknesses
  1. Fire
Resistances
  1. Earth
Visual Top Padding
0.015576
Visual Bottom Padding
0.015576
Attack Sound
combat.trollSwing
Encounter configurations (1)

Whole encounter rewards and modifiers are shown here; they are not rewards for defeating this creature alone. Legacy fields remain visible for configuration audits.

  1. Stable identifier
    trollToll
    Enemies
    1. dungeonTroll
    2. dungeonTroll
    Gold
    28
    Xp
    32
    Opening
    Two trolls bar the road. They regenerate each turn; Fire is their weakness.
Artwork and presentation
Resource
JournalArt/Adventures/LostDungeons/Creatures/Troll
Registrations
  1. Resource
    JournalArt/Adventures/LostDungeons/Creatures/Troll
    Height Units
    1.7
    Body Height
    0.968847
    Ground Y
    0.015576
    Center X
    0.501224

Download the exact creature definition (JSON)

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