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The Monster Manual reveals creatures, bosses, abilities and where you’ll encounter them, including content still in development. Even if you’re testing the game, we recommend playing through the first four adventures once before reading further. Keep the surprises intact until you’re ready to explore the full bestiary.

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Major spoilers ahead

The Monster Manual reveals creatures, bosses, abilities and where you’ll encounter them, including content still in development. Even if you’re testing the game, we recommend playing through the first four adventures once before reading further. Keep the surprises intact until you’re ready to explore the full bestiary.

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Volume III · Monster ManualBuild 25

Veyr, the Sealbound

Creatures of the Crooked Mile

A complete creature referenceOpen the book ↓
Veyr, the Sealbound
Implemented development through Build 25Reviewed 28 October 2026

Boss · Void

Veyr bears a title that sounds like a warning. The seal is not the only thing holding the Company’s attention.

Reference statistics

Basic difficulty · ordinary profile before temporary states and encounter adjustments

HP
68
Armor class
16
Attack
+6
Damage
d8+3
Initiative
16
Strikes
1

Weaknesses None listed

Resistances Fire, Frost, Void, Holy, Wind, Earth

Polymorph immunity Yes

Traits and special behavior

Dreadbell replaces first eligible action from round 2, once/fight: independent d6+2 Void to living party; Defended halves floor/minimum 1 before Void defense. May cast late after a skip. Immune to Polymorph.

See the condition reference for the shared effects, and enemy tuning for difficulty-wide chance adjustments.

Statistics by difficulty

DifficultyHPACAttackDamageStrikes
Basic6816+6d8+31
Advanced15021+10d8+71
Expert25127+13d8+92
Master30629+15d8+182
Master+40831+16d8+302

Includes explicit tier overrides and the final maximum-HP multiplier. Damage is the ordinary die and bonus, before final outgoing multipliers. Rage, growth, buffs, encounter adjustments and special action damage are not baked into this table.

Current appearances

AdventureLocationEncounter roster
The Forsaken WoodsThe Sealed RoadVeyr, the Sealbound × 1
The Old Road Pursuit (guided opening)The Old RoadVeyr, the Sealbound × 1

Detailed reference

These panels retain the exact authored configuration, including unscaled base values. For tier overrides, −1 Attack or damage bonus and zero HP or strikes mean “inherit”; tier indices run from 0 (Basic) to 4 (Master+). Field values and message templates are shown as reference data, not additional rules.

Creature configuration
Stable identifier
bellkeeper
Attack Text
{actor} lashes out with a pulse of dark magic.
Name
Veyr, the Sealbound
Plate Name
Veyr
Role
Boss
HP
68
Armor class
16
Attack
6
Damage die
8
Damage bonus
3
Initiative
16
Artwork registry index
7
Ability
dreadBell
Visual Scale
1.5
Weaknesses
None
Resistances
  1. Fire
  2. Frost
  3. Void
  4. Holy
  5. Wind
  6. Earth
Element
Void
Immune to Polymorph
Yes
Tier Adjustments
  1. Tier index (0–4)
    4
    Attack
    -1
    Damage bonus
    16
    Strikes per action
    2
  2. Tier index (0–4)
    3
    Attack
    -1
    Damage bonus
    8
    Strikes per action
    2
  3. Tier index (0–4)
    2
    Attack
    -1
    Damage bonus
    1
    Strikes per action
    2
    HP
    76
Attack Sound
combat.darkPulse
Encounter configurations (3)

Whole encounter rewards and modifiers are shown here; they are not rewards for defeating this creature alone. Legacy fields remain visible for configuration audits.

  1. Stable identifier
    veyrPrologue
    Script
    dreadbellDefeat
    Backdrop Node
    seal
    Pre Combat Message
    prologue_veyr_precombat
    Post Combat Message
    prologue_veyr_postcombat
    Party
    1. aldric
    2. mara
    3. fen
    4. elowen
    5. rowan
    6. vesper
    Enemies
    1. bellkeeper
    Gold
    0
    Xp
    0
    Opening Seconds
    3
    Fallen Seconds
    3
  2. Stable identifier
    sealguardian
    Victory Image
    JournalArt/Adventures/ForsakenWoods/Illustrations/Victories/ForsakenWoods-Veyr
    Victory Sound
    combat.victory
    Enemies
    1. bellkeeper
    Gold
    35
    Xp
    25
    Pre Combat Message
    veyr_rematch
  3. Stable identifier
    veyrGuidedPrologue
    Script
    guidedDreadbell
    Backdrop Node
    prologue-road
    Opening
    <b>Alaric</b>: <b>Veyr</b>! Put down the <b>Silver Seal</b>. <b>Veyr</b>: You have come a long way for one very short lesson. <b>Vestin</b>: There is nowhere else he could have gone. Stay together.
    Party
    1. aldric
    2. mara
    3. fen
    4. elowen
    Enemies
    1. bellkeeper
    Gold
    0
    Xp
    0
    Victory Sound
    Opening Seconds
    1
    Fallen Seconds
    2
Artwork and presentation
Resource
JournalArt/Core/Shared/Creatures/Veyr
Registrations
  1. Resource
    JournalArt/Core/Shared/Creatures/Veyr
    Height Units
    1.6286280471393189
    Body Height
    1
    Ground Y
    0
    Center X
    0.5

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