Blue-house retainer · Physical
Whatever happened here was not quite the end. That is little comfort to anyone meeting what remains.
Reference statistics
Basic difficulty · ordinary profile before temporary states and encounter adjustments
- HP
- 22
- Armor class
- 18
- Attack
- +3
- Damage
- d4+1
- Initiative
- 8
- Strikes
- 1
Weaknesses Holy
Resistances Void, Frost
Polymorph immunity No authored immunity
Traits and special behavior
Living aura. While alive, the Survivor gives other allies +2 Attack and +2 damage.
Raise the Fallen. This consumes a full eligible action at no resource cost. It raises one original, non-fled Skeletal Warrior at half its scaled maximum HP, rounded up with a minimum of 1. The warrior keeps its original slot, turn order and defeat receipt, loses transient conditions, and gains neither a retroactive turn nor an additional defeat count. If resurrection is unavailable, the Survivor attacks normally; it has no healing action.
See the condition reference for the shared effects, and enemy tuning for difficulty-wide chance adjustments.
Statistics by difficulty
| Difficulty | HP | AC | Attack | Damage | Strikes |
|---|---|---|---|---|---|
| Basic | 22 | 18 | +3 | d4+1 | 1 |
| Advanced | 49 | 23 | +7 | d4+5 | 1 |
| Expert | 73 | 29 | +10 | d4+9 | 1 |
| Master | 99 | 31 | +12 | d4+11 | 1 |
| Master+ | 132 | 33 | +13 | d4+15 | 1 |
Includes explicit tier overrides and the final maximum-HP multiplier. Damage is the ordinary die and bonus, before final outgoing multipliers. Rage, growth, buffs, encounter adjustments and special action damage are not baked into this table.
Current appearances
| Adventure | Location | Encounter roster |
|---|---|---|
| The Lost Dungeons | The Old Barracks | Necro Survivor × 1 |
Arena: The Graveyard Shift
Detailed reference
These panels retain the exact authored configuration, including unscaled base values. For tier overrides, −1 Attack or damage bonus and zero HP or strikes mean “inherit”; tier indices run from 0 (Basic) to 4 (Master+). Field values and message templates are shown as reference data, not additional rules.
Creature configuration
- Stable identifier
- necroSurvivor
- Name
- Necro Survivor
- Plate Name
- Survivor
- Role
- Blue-house retainer
- HP
- 22
- Armor class
- 18
- Attack
- 3
- Damage die
- 4
- Damage bonus
- 1
- Initiative
- 8
- Artwork registry index
- 29
- Visual Scale
- 0.85
- Preserve Aspect
- Yes
- Element
- Attack Text
- {actor} lashes out at {target}.
- Ally Attack Aura
- 2
- Weaknesses
- Holy
- Resistances
- Void
- Frost
- Visual Top Padding
- 0.017952
- Visual Bottom Padding
- 0.021277
- Revival
- Name
- Raise the Fallen
- Icon
- spell.raiseTheFallen
- Creatures
- skeletalWarrior
- Hp Fraction
- 0.5
- Cost
- 0
- Attack Sound
- combat.necroLash
Encounter configurations (1)
Whole encounter rewards and modifiers are shown here; they are not rewards for defeating this creature alone. Legacy fields remain visible for configuration audits.
- Stable identifier
- barracksDead
- Enemies
- skeletalWarrior
- skeletalWarrior
- necroSurvivor
- Gold
- 32
- Xp
- 40
- Opening
- The fragile blue-robed survivor grants skeletons +2 attack and damage while it lives.
Artwork and presentation
- Resource
- JournalArt/Core/Shared/Creatures/NecroSurvivor
- Registrations
- Resource
- JournalArt/Core/Shared/Creatures/NecroSurvivor
- Height Units
- 1
- Body Height
- 0.960771
- Ground Y
- 0.021277
- Center X
- 0.506214
Download the exact creature definition (JSON)
Return to the cover ↑