Brass ward construct · Physical
A small fault in the Company’s plans. What it lacks in size, it makes up for in the inconvenience of meeting it.
Reference statistics
Basic difficulty · ordinary profile before temporary states and encounter adjustments
- HP
- 19
- Armor class
- 14
- Attack
- +4
- Damage
- d4+1
- Initiative
- 17
- Strikes
- 1
Weaknesses Void, Frost
Resistances Earth
Polymorph immunity No authored immunity
Traits and special behavior
Faultline Pulse. On rounds 2, 5, 8 and every third round thereafter, the pulse replaces the action and damages each living hero independently. Basic uses d2 Earth; Advanced adds its full tier damage bonus. Explicit higher-tier profiles replace that scaling: Expert d2+2, Master d2+3, Master+ d2+6.
See the condition reference for the shared effects, and enemy tuning for difficulty-wide chance adjustments.
Statistics by difficulty
| Difficulty | HP | AC | Attack | Damage | Strikes |
|---|---|---|---|---|---|
| Basic | 19 | 14 | +4 | d4+1 | 1 |
| Advanced | 36 | 19 | +7 | d4+5 | 1 |
| Expert | 53 | 25 | +10 | d4+9 | 1 |
| Master | 72 | 27 | +12 | d4+11 | 1 |
| Master+ | 96 | 29 | +13 | d4+15 | 1 |
Includes explicit tier overrides and the final maximum-HP multiplier. Damage is the ordinary die and bonus, before final outgoing multipliers. Rage, growth, buffs, encounter adjustments and special action damage are not baked into this table.
Current appearances
| Adventure | Location | Encounter roster |
|---|---|---|
| The Heart of the Forest | The Tower Vestibule | Ward Mite × 3 |
| The Heart of the Forest | The Alchemist's Floor | Ward Mite × 2 |
Detailed reference
These panels retain the exact authored configuration, including unscaled base values. For tier overrides, −1 Attack or damage bonus and zero HP or strikes mean “inherit”; tier indices run from 0 (Basic) to 4 (Master+). Field values and message templates are shown as reference data, not additional rules.
Creature configuration
- Stable identifier
- wardMite
- Attack Text
- {actor} snaps its brass mandibles at {target}.
- Name
- Ward Mite
- Plate Name
- Mite
- HP
- 16
- Armor class
- 14
- Attack
- 3
- Damage die
- 4
- Damage bonus
- 1
- Initiative
- 17
- Artwork registry index
- 20
- Role
- Brass ward construct
- Visual Scale
- 0.65
- Weaknesses
- Void
- Frost
- Resistances
- Earth
- Timed Action
- Name
- Faultline Pulse
- Round
- 2
- Interval
- 3
- Icon
- enemy.faultline
- Effect
- Kind
- damage
- Target
- party
- Damage die
- 2
- Damage bonus
- 0
- Element
- Earth
- Sound
- combat.faultlinePulse
- Tier Adjustments
- Tier index (0–4)
- 2
- Attack
- -1
- Damage bonus
- -1
- Timed Action
- Name
- Faultline Pulse
- Round
- 2
- Interval
- 3
- Icon
- enemy.faultline
- Effect
- Kind
- damage
- Target
- party
- Damage die
- 2
- Damage bonus
- 2
- Element
- Earth
- Tier Damage Multiplier
- 0
- Tier index (0–4)
- 3
- Attack
- -1
- Damage bonus
- -1
- Timed Action
- Name
- Faultline Pulse
- Round
- 2
- Interval
- 3
- Icon
- enemy.faultline
- Effect
- Kind
- damage
- Target
- party
- Damage die
- 2
- Damage bonus
- 3
- Element
- Earth
- Tier Damage Multiplier
- 0
- Tier index (0–4)
- 4
- Attack
- -1
- Damage bonus
- -1
- Timed Action
- Name
- Faultline Pulse
- Round
- 2
- Interval
- 3
- Icon
- enemy.faultline
- Effect
- Kind
- damage
- Target
- party
- Damage die
- 2
- Damage bonus
- 6
- Element
- Earth
- Tier Damage Multiplier
- 0
- Tier index (0–4)
- 0
- Attack
- 4
- Damage bonus
- 1
- HP
- 19
- Attack Sound
- combat.brassMandibles
Encounter configurations (2)
Whole encounter rewards and modifiers are shown here; they are not rewards for defeating this creature alone. Legacy fields remain visible for configuration audits.
- Stable identifier
- vestibule-defense
- Enemies
- wardMite
- wardMite
- wardMite
- Opening
- Three brass Ward Mites approach. The tower calls everyone an intruder.
- Gold
- 28
- Xp
- 32
- Stable identifier
- cc-05-quality-control
- Enemies
- wardMite
- wardMite
- Opening
- Brass jaws click around a spill. <i>"Contamination detected."</i> Cleaning mist clears temporary effects on <b>BOTH sides</b> at <b>rounds 2, 5, 8…</b> The Mites still take their normal turns.
- Gold
- 18
- Xp
- 18
- Effects
- Stable identifier
- laboratory-cleaning
- Kind
- cleaning
- Round
- 2
- Interval
- 3
- Limit
- 0
- Damage
- 0
- Participants
- None
- Warning
- Cleaning: rounds 2, 5, 8… clears temporary boons and ailments on both sides. HP, resources, gear, flight and captivity stay unchanged.
- Result
- CLEANING CYCLE: temporary boons and ailments cleared on both sides. Health and resources unchanged.
- Sound
- combat.poisonCure
- Icon
- spell.mend
Artwork and presentation
- Resource
- JournalArt/Adventures/HeartOfForest/Creatures/WardMite
- Registrations
- Resource
- JournalArt/Adventures/HeartOfForest/Creatures/WardMite
- Height Units
- 0.65
- Body Height
- 0.9834061135371179
- Ground Y
- 0.011353711790393014
- Center X
- 0.5018195050946143
Download the exact creature definition (JSON)
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